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Emperor battle for dune units
Emperor battle for dune units











emperor battle for dune units

Emperor producer, Chris Longpre, spoke exclusively to PC from the corner of a Moroccan restaurant in Las Vegas. That game is Emperor: Battle For Dune, and from the tantalising glimpse we were afforded, it seems vaguely all right.Ĭlearly, the shift to 3D represents a big decision for Westwood, although it is adamant that its hand hasn't been forced. However, for the last two years, deep in a bunker in the Nevada desert (or a bland office on the outskirts of Las Vegas), a crack team has been secretly working on a game that will forever change the RTS landscape. At risk of being labelled Luddites, they sat back and observed what the rest of the world was doing, while keeping the coffers topped up with the likes of Tiberian Sun (eventually) and the recent Red Alert 2. It's an approach that has yielded a number of undeniably great games, but unfortunately many developers have been so preoccupied with delivering the visuals that they overlooked the gameplay, churning out ultimately shallow graphical showpieces. Thus far, the pioneers of the RTS genre have resolutely stuck to their original 2D vision, while all around them have produced flashy 3D-accelerated affairs with multiple camera angles and lens flare ridden explosions. Well, that's according to the opening line of the Westwood press release, anyway. The war for universal supremacy will once again rage, and this time, it will happen in glorious 3D.













Emperor battle for dune units